Army Buildings
There two different types of Army Buildings. Camps and Training Centers. Both have an important role in Troops. It is recommended to use both wisely because of their great expense.
Description
Camps: Camps are important because they hold and hire Troops. Higher upgrade camps give you more army space. A Level 1 Army Camp holds 20 spaces. Every troop type takes up a certain number of spaces.
Level | Troop Capacity | Hitpoints | Build Cost | Build Time | Attack Range |
---|---|---|---|---|---|
1 | 20 | 3,500 | 240 | 10 secs | 13 |
2 | 22 | 4,000 | 1,100 | 1 min | 13 |
3 | 24 | 5,000 | 3,000 | 5 mins | 13 |
4 | 26 | 6,000 | 15 mins | 13 | |
5 | 28 | 6,500 | 30 mins | 14 | |
6 | 30 | 7,500 | 22,000 | 1 hr | 14 |
7 | 32 | 9,000 | 38,000 | 2 hrs | 14 |
8 | 34 | 10,500 | 63,000 | 4 hrs | 14 |
9 |
36 |
12,000 |
110,000 |
8 hrs |
15 |
10 | 38 | 14,000 | 150,000 | 12 hrs | 15 |
11 | 40 | 16,500 | 270,000 | 24 hrs | 15 |
12 |
Training Center: A Training Center is an interesting building because of it's incapability of being upgraded. Instead, it is rather used for upgrading and unlocking Troops. For example, a Level 2 Hunter is stronger than a Level 1 Hunter, but a Level 5 Hunter's strength surpasses any previous level and unlocks a Centaur. Higher Level troops are stronger (+DMG, +HP), but also have a higher hiring cost.
Level 5 troops have a slightly different physical appearance than Level 1-4 troops. Ex. Level 1-4 Treants are green, but Level 5 Treants are Orange.
Addition Information
Troops |
Troops |
Defensive Buildings | Resource Buildings | Other Buildings | Troops | |
Defensive Buildings | Resource Buildings | Other Buildings | Troops | |
Champions | Arena | Magic | Dungeons | |
Champions | Arena | Honor and Shards | Magic | Dungeons |