Tap on the cave in the top left corner of your map (displayed in the picture on the right side) to enter the Here Be Monsters challenge.
The goal of Here Be Monsters (a.k.a. HBM) is to defeat five increasingly difficult waves of attackers. You need to kill all the attackers. If an attacker gets stuck trying to destroy a wall or building out of reach of your attack, and fails to destroy the object (so the attacker never moves) and then the timer expires, you lose.
Challenges are divided in 3 sets, I, II, and III each contains 10 challenges. These challenges are labeled by letters A-J, K-T and AA-AJ. To unlock certain challenge you have to successfully complete previous challenge. Each one is tougher than the last.
At the last wave of each Challenge, a boss hero that looks like a dinosaur or a Centaur Chieftain joins the raid against you. Beware, the boss is much tougher than a hero of the same level. It has a ton of hit points, a fiercely strong melee attack, and an area of effect skill that hits all troops, heroes, buildings, and walls around it.
You get one chance every three hours to attempt Here Be Monsters, and you can store up to six chances . You can increase your entries by one (but only up to six) by using Monster Pass or add a chance when this symbol appears where it automatically adds Monster Pass card when pressed.
Troops, bombs, heroes, and buildings do not regenerate between waves. And the hero revive talent only works just once for the entire level, not once per wave. So if your hero uses his or her revive talent in wave 1, it is no longer available for waves 2-5. If you overbuild your army camps, troops do rebuild while the level is running, but do not become available during the level, but only after it is over. Whatever troops you had when you started wave 1 will be all you have until all five waves are complete.
Each wave is rewarded by mana or gold or experience. There is also a reward for winning the entire challenge (i.e. all five waves) in shards.
- Here Be Monster is one of the feature quests in Quest Board where having such quests gives you a reward of 8 shards.
For Here Be Monsters strategy, visit page Base Designs and Here Be Monsters Strategy Guide for more information.
Challenge Checkpoints Summary
Each checkpoint has 5 waves, detailed below. The hero and troop levels increase in each wave. Clearing all 5 waves will reward shards. Receiving the maximum XP is unlikely, but receiving about half the maximum XP is average.
Checkpoint | Hero Type | Hero Level | Troop Tier.Level | Shards | Maximum XP |
---|---|---|---|---|---|
A | Ordinary | 5-21 | 1.1-1.2 | 10 | 6000 |
B | Ordinary | 25-41 | 1.2-1.3 | 15 | 13200 |
C | Elite | 45-61 | 1.3-1.5 | 20 | 20400 |
D | Elite | 65-81 | 1.5-2.1 | 25 | 34200 |
E | Elite | 85-101 | 2.1-2.3 | 30 | 72720 |
F | Legend | 105-121 | 2.3-2.4 | 35 | 139920 |
G | Legend | 125-141 | 2.4-2.5 | 40 | 247920 |
H | Legend | 145-159 | 3.1-3.2 | 45 | 411120 |
I | Premium | 161-169 | 3.2-3.4 | 50 | 583920 |
J | Premium | 171-179 | 3.4-3.5 | 55 | 876720 |
K | Legend | 80-92 | 2.5-3.5 | 45 | 428000 |
L | Legend | 95-107 | 2.5-3.5 | 50 | 608000 |
M | Legend | 110-122 | 2.5-3.5 | 55 | 788000 |
N | Legend | 125-137 | 2.5-3.5 | 60 | 968000 |
O | Premium | 140-152 | 2.5-3.5 | 65 | 1148000 |
P | Premium | 155-167 | 2.5-3.5 | 70 | 1328000 |
Q | Premium | 170-182 | 2.5-3.5 | 75 | 1508000 |
R | Premium | 185-197 | 2.5-3.5 | 80 | 1688000 |
S | Premium | 200-212 | 2.5-3.5 | 85 | 1868000 |
T | Premium | 215-227 | 2.5-3.5 | 90 | 2048000 |
Checkpoints
The tables below shows the content of each wave, as well as the reward. The Boss column shows you the boss level. Beware, the boss at each level is much tougher than a hero of the same level. The Hero column shows the level of the heroes that attack the player. The Troops column shows the type of troops. Mana, Gold, and Exp you get for beating that wave is in the reward row.
For rewards for beating each wave, a player can get Mana, Gold or Experience, but the player only gets one of the three. They always get the shard reward for beating wave 5.
If the player gets an experience reward, it is split across to all heroes in the base, including garrisoned heroes and those that are blocked at a level cap. So, if the player has heroes waiting for upgrade (even in your towers), some XP will be wasted on them just like when a player raids or does a dungeon with capped heroes.
Icons and Tabs
When you enter the Here Be Monster Cave, you will find an Icons where serves as a Gateway going to Here Be monsters. This Icon is the Dinosaur Icon.
HBM (Here Be Monster) Tabs serves as a gateway to HBM. Clicking this will lead you inside the page where choices of waves A to waves J are given.
Inside the tabs you will find a page with 2 tabs, one is CHALLENGE and the other one is RANK. These 2 tabs are the main tabs on the page for HBM.
Challenge - shows a sets of challenges/waves from A to J
Challenge II - shows a sets of challenges/waves from K to T
Challenge III - shows a sets of special waves from AA to AJ
Rank - shows the rank of every waves from A1 to J5 given the time of each waves finished quickly and the player's name who made it.
Gallery
External links
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