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A 'reaper' that strikes from a distance. Any enemies in their sight, be they airborne or on the ground, would tremble in fear for their lives.

The Hunter is a Tier 1 or normal Ranged Troop that targets both Ground and Air units. She deals 150% damage to Light Armor (Pyromancers), 100% damage to Medium Armor (Guardians) and 75% damage to Heavy Armor (Treants).

Producing a camp full of Hunters takes less time than any other troop type.

Statistics[]

Level Skin Damage Hitpoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Hunter 1 84 380 150 Mana - 8 -
2 96 440 180 Mana 7,000 Gold 16 3m
3 Hunter 2 108 490 210 Mana 30,000 Gold 24 7h
4 120 540 240 Mana 50,000 Gold 32 1d 1h 12m
5 Hunter 3 132 590 270 Mana 100,000 Gold 40 2d 2h 24m

Hunter Design History[]

Current v1.2
Current v1.2.27 and earlier
Current Icon Icon v1.2
Current Icon Icon v1.2.27 and earlier



Gallery[]

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