Castle Clash Wiki
Register
Advertisement
Castle Clash Wiki

Here is a list of all of the Troops.

Normal[]

Tier 1: Guardian[]

Guardian

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
100% 150% 75% 70% 65%
Attack Type Armor Type
Normal Heavy Armor
Priority Target Nearest Target
Target Ground
Space Occupied 1
Hiring Time 15 seconds
Movement Speed 169
Attack Speed 1000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold)      Might Increase Upgrade Time
1 Guardian 1 75 350 100 Mana - 8 -
2 85 390 120 Mana 7,000Gold 16 3m
3 Guardian 2 95 430 140 Mana 30,000 Gold 24 7h
4 105 470 160 Mana 50,000Gold 32 1d1h12m
5 Guardian 3 120 500 180 Mana 100,000Gold 40 2d2h24m

Tier 2: Hammer Dwarf[]

Hammer Dwarf

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
100% 150% 75% 70% 65%
Attack Type Armor Type
Normal Heavy Armor
Priority Target Nearest Target
Target Ground
Space Occupied 2
Hiring Time 90 seconds
Movement Speed 250
Attack Speed 1000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Hammer Dwarf 1 180 1200 500 Mana - 50 -
2 205 1400 600 Mana 214,000 Gold 65 3d3h36m
3 Hammer Dwarf 2 230 1600 700 Mana 390,000 Gold 80 4d17h24m
4 255 1800 800 Mana 550,000 Gold 95 7d2h6m
5 Hammer Dwarf 3 280 1950 900 Mana 950,000 Gold 110 10d15h9m

Tier 3: Savage Ogre[]

Savage Ogre

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
100% 150% 75% 70% 65%
Attack Type Armor Type
Normal Heavy Armor
Priority Target Nearest Target
Target Ground
Space Occupied 3
Hiring Time 210 seconds
Movement Speed 250
Attack Speed 1000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Savage Ogre 1 320 3600 2400 Mana - 150 -
2 365 3900 2880 Mana 1,003,200 Gold 180 12d18h10m
3 Savage Ogre 2 410 4300 3360 Mana 1,562,000 Gold 210 15d7h 24m
4 455 4800 3840 Mana 2,070,000 Gold 240 18d8h53m
5 Savage Ogre 3 500 5200 4320 Mana 3,340,000 Gold 270 22d1h3m

Ranged[]

Tier 1: Hunter[]

Hunter

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
150% 75% 100% 70% 65%
Attack Type Armor Type
Ranged Medium Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 2
Hiring Time 25 seconds
Movement Speed 152
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Hunter 1 84 380 150 Mana - 8 -
2 96 440 180 Mana 7,000 Gold 16 3m
3 Hunter 2 108 490 210 Mana 30,000 Gold 24 7h
4 120 540 240 Mana 50,000 Gold 32 1d 1h 12m
5 Hunter 3 132 590 270 Mana 100,000 Gold 40 2d 2h 24m

Tier 2: Centaur[]

Centaur

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
150% 75% 100% 70% 65%
Attack Type Armor Type
Ranged Medium Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 3
Hiring Time 150 seconds
Movement Speed 152
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Centaur 1 195 1,400 750 Mana - 50 -
2 220 1,650 900 Mana 214,000 Gold 65 3d 3h 36m
3 Centaur 2 245 1,850 1,050 Mana 390,000 Gold 80 4d 17h 24m
4 270 2,050 1,200 Mana 550,000 Gold 95 7d 2h 6m
5 Centaur 3 295 2,250 1,350 Mana 950,000 Gold 110 10d 15h 9m

Tier 3: Shotgun Dwarf[]

Shotgun Dwarf

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
150% 75% 100% 70% 65%
Attack Type Armor Type
Ranged Medium Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 5
Hiring Time 350 seconds
Movement Speed 152
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Shotgun Dwarf 1 350 3,600 3,600  Mana - 150 -
2 400 4,200 4,320  Mana 1,003,200  Gold 180 12d18h10m
3 Shotgun Dwarf 2 450 4,600 5,040  Mana 1,562,000 Gold 210 15d7h24m
4 500 5,100 5,760  Mana 2,070,000 Gold 240 18d8h53m
5 Shotgun Dwarf 3 550 5,500 6,480  Mana 3,340,000 Gold 270 22d1h3m

Magic[]

Tier 1: Pyromancer[]

Pyromancer

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
75% 100% 150% 70% 65%
Attack Type Armor Type
Magic Light Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 2
Hiring Time 40 seconds
Movement Speed 135
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Pyromancer 1 140 210 200 Mana - 8 -
2 160 240 240 Mana 7,000 Gold 16 3m
3 Pyromancer 2 180 270 280 Mana 30,000 Gold 24 7h
4 200 300 320 Mana 50,000 Gold 32 1d 1h 12m
5 Pyromancer 3 220 330 360 Mana 100,000 Gold 40 2d 2h 24m

Tier 2: Griffin (Flying)[]

Griffin

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
75% 100% 150% 70% 65%
Attack Type Armor Type
Magic Light Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 3
Hiring Time 240 seconds
Movement Speed 135
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Griffin 1 300 650 1,000 Mana - 50 -
2 345 700 1,200 Mana 214,000 Gold 65 3d 3h 36m
3 Griffin 2 405 750 1,400 Mana 390,000 Gold 80 4d 17h 24m
4 455 850 1,600 Mana 550,000 Gold 95 7d 2h 6m
5 Griffin 3 505 1,000 1,800 Mana 950,000 Gold 110 10d 15h 9m

Tier 3: Fairy Dragon (Flying)[]

Fairy Dragon

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
75% 100% 150% 70% 65%
Attack Type Armor Type
Magic Light Armor
Priority Target Nearest Target
Target Ground, Air
Space Occupied 5
Hiring Time 560s seconds
Movement Speed 135
Attack Speed 1500 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Fairy Dragon 1 580 1,450 4,800 Mana - 150 -
2 660 1,700 5,760 Mana 1,003,200 Gold 180 12d18h10m
3 Fairy Dragon 2 740 1,950 6,720 Mana 1,562,000 Gold 210 15d7h24m
4 820 2,050 7,680 Mana 2,070,000 Gold 240 18d8h53m
5 Fairy Dragon 3 900 2,300 8,640 Mana 3,340,000 Gold 270 22d1h3m

Destructive[]

High HP, slow speed, highest cost and space, destroys Towers first, very good against buildings.

Tier 1: Treant[]

Treant

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
50% 50% 50% 250% 65%
Attack Type Armor Type
Destructive Heavy Armor
Priority Target Defense Building
Target Ground
Space Occupied 4
Hiring Time 60 seconds
Movement Speed 118
Attack Speed 2000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Treant 1 125 2,000 300 Mana - 8 -
2 140 2,300 360 Mana 7,000 Gold 16 3m
3 Treant 2 155 2,700 420 Mana 30,000 Gold 24 7h
4 170 3,300 480 Mana 50,000 Gold 32 1d 1h 12m
5 Treant 3 185 4,000 540 Mana 100,000 Gold 40 2d 2h 24m

Tier 2: Mecha Man[]

Mecha Man

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
50% 50% 50% 250% 65%
Attack Type Armor Type
Destructive Heavy Armor
Priority Target Defense Building
Target Ground
Space Occupied 6
Hiring Time 360 seconds
Movement Speed 118
Attack Speed 2000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Mecha Man 1 265 7,200 1,500 Mana - 50 -
2 300 8,300 1,800 Mana 214,000 Gold 65 3d 3h 36m
3 Mecha Man 2 335 9,600 2,100 Mana 380,000 Gold 80 4d 17h 24m
4 370 10,400 2,400 Mana 550,000 Gold 95 7d 2h 6m
5 Mecha Man 3 405 11,600 2,700 Mana 950,000 Gold 110 10d15h9m

Tier 3: Ornithopter (Flying)[]

Ornithopter

Damage Info:

Light Armor Medium Armor Heavy Armor Building Armor Heroic Armor
50% 50% 50% 250% 65%
Attack Type Armor Type
Destructive Heavy Armor
Priority Target Defense Building
Target Ground, Air
Space Occupied 12
Hiring Time 840 seconds
Movement Speed 105
Attack Speed 2000 ms
Level Skin Damage HitPoints Hiring Cost (Mana) Upgrade Cost (Gold) Might Increase Upgrade Time
1 Ornithopter 1 450 12,400 7,200 Mana - 150 -
2 510 14,300 8,640 Mana 1,003,200 Gold 180 12d18h10m
3 Ornithopter 2 570 16,400 10,080 Mana 1,562,000 Gold 210 15d7h24m
4 630 17,800 11,520 Mana 2,070,000 Gold 240 18d8h53m
5 Ornithopter 3 690 19,700 12,960 Mana 3,340,000 Gold 270 22d1h3m


Advertisement